Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Defeat
Ranked Solo/Duo · 87 days ago
2 / 4 / 1
K / D / A
23.1%
Kill participation
454
Damage / min
10,338g
380.5 gold / min
31
9 placed · 3 cleared
194
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRank 1#POT
Ambessa · Top
4 / 6 / 9
38.2% KP
32,163
27.9% share
12,342g
239 CS · 8.8/m
2eveu#CNNO1
Sylas · Jungle
12 / 1 / 11
67.6% KP
21,417
18.6% share
12,569g
159 CS · 5.9/m
detdert top acc#RANK1
Twisted Fate · Mid
6 / 4 / 4
29.4% KP
21,774
18.9% share
13,288g
254 CS · 9.3/m
detdert adc acc#RANK1
Viktor · ADC
11 / 2 / 8
55.9% KP
34,742
30.1% share
15,622g
272 CS · 10/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 0 / 25
76.5% KP
5,144
4.5% share
8,786g
31 CS · 1.1/m
Red side
DefeatKozi#UCAM
Camille · Top
4 / 9 / 3
53.8% KP
21,886
28.2% share
9,606g
147 CS · 5.4/m
TwTv NemonFly#guppy
Zyra · Jungle
0 / 5 / 6
46.2% KP
20,699
26.7% share
10,731g
241 CS · 8.9/m
Twitch Six10lol#Six7
Ekko · Mid
4 / 4 / 0
30.8% KP
12,533
16.1% share
11,232g
259 CS · 9.5/m
BUILT#2603
Fiora · ADC
2 / 4 / 1
23.1% KP
12,333
15.9% share
10,338g
194 CS · 7.1/m
Passed Pawn#EUW2
Shen · Support
3 / 12 / 3
46.2% KP
10,204
13.1% share
7,699g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
