Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 84 days ago
12 / 5 / 4
K / D / A
45.7%
Kill participation
941.5
Damage / min
15,805g
571.6 gold / min
24
10 placed · 1 cleared
227
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCruncyWM#TW TV
Sylas · Top
11 / 5 / 4
57.7% KP
21,554
24% share
11,991g
144 CS · 5.2/m
zng zng zng#11111
Quinn · Jungle
7 / 8 / 4
42.3% KP
24,296
27% share
12,829g
179 CS · 6.5/m
Frank Lundy#AGENT
Galio · Mid
4 / 5 / 8
46.2% KP
13,227
14.7% share
10,265g
219 CS · 7.9/m
Kiro#rain
Caitlyn · ADC
3 / 6 / 8
42.3% KP
20,205
22.5% share
11,740g
246 CS · 8.9/m
Thumbs Down#4847
Lux · Support
1 / 11 / 15
61.5% KP
10,564
11.8% share
7,680g
31 CS · 1.1/m
Red side
VictoryBUILT#2603
Ambessa · Top
12 / 5 / 4
45.7% KP
26,032
22.8% share
15,805g
227 CS · 8.2/m
Xally#016
Skarner · Jungle
9 / 5 / 12
60% KP
23,719
20.7% share
13,293g
213 CS · 7.7/m
TWTV Peng04#Hanni
Ahri · Mid
9 / 1 / 8
48.6% KP
28,807
25.2% share
12,983g
235 CS · 8.5/m
Garfield#liz
Viktor · ADC
3 / 7 / 14
48.6% KP
24,882
21.8% share
12,912g
236 CS · 8.5/m
PCS Moule frite#MIAM
Bard · Support
2 / 8 / 23
71.4% KP
10,929
9.6% share
9,366g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
