Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 83 days ago
6 / 6 / 5
K / D / A
33.3%
Kill participation
572.7
Damage / min
13,411g
536.4 gold / min
16
7 placed · 2 cleared
207
8.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Darius · Top
0 / 7 / 1
7.1% KP
8,479
12.3% share
9,051g
211 CS · 8.4/m
Jackson Lamb#Slow
Poppy · Jungle
2 / 3 / 5
50% KP
12,356
17.9% share
9,527g
158 CS · 6.3/m
Soldier#Asu
Syndra · Mid
5 / 8 / 1
42.9% KP
15,064
21.8% share
12,342g
217 CS · 8.7/m
detdert adc acc#RANK1
Hwei · ADC
6 / 7 / 4
71.4% KP
25,708
37.2% share
12,400g
199 CS · 8/m
SLERTS#EUW
Rell · Support
1 / 8 / 10
78.6% KP
7,587
11% share
7,497g
27 CS · 1.1/m
Red side
VictoryMrQubism#GUNS
Jax · Top
7 / 0 / 6
39.4% KP
19,031
21.2% share
11,308g
190 CS · 7.6/m
legacy#0206
Qiyana · Jungle
8 / 2 / 9
51.5% KP
20,715
23% share
13,359g
210 CS · 8.4/m
darkchri99#EUW
Lux · Mid
8 / 3 / 8
48.5% KP
18,976
21.1% share
12,008g
214 CS · 8.6/m
BUILT#2603
Riven · ADC
6 / 6 / 5
33.3% KP
14,317
15.9% share
13,411g
207 CS · 8.3/m
Kral Batuuu#kral
Camille · Support
4 / 3 / 16
60.6% KP
16,891
18.8% share
9,619g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
