Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 83 days ago
9 / 4 / 6
K / D / A
48.4%
Kill participation
1,222.1
Damage / min
16,942g
553.1 gold / min
28
10 placed · 5 cleared
228
7.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Yorick · Top
7 / 4 / 7
48.3% KP
29,031
26.4% share
16,658g
337 CS · 11/m
Turning Point 3#III
Lee Sin · Jungle
1 / 7 / 17
62.1% KP
15,893
14.5% share
11,948g
213 CS · 7/m
Simpli#000
Akali · Mid
10 / 6 / 7
58.6% KP
26,391
24% share
13,358g
215 CS · 7/m
FNC Upset#0308
Kai'Sa · ADC
9 / 7 / 9
62.1% KP
28,856
26.2% share
16,014g
256 CS · 8.4/m
Stendinho 10#lrd
Shen · Support
2 / 7 / 20
75.9% KP
9,759
8.9% share
8,976g
29 CS · 0.9/m
Red side
VictoryBUILT#2603
Vayne · Top
9 / 4 / 6
48.4% KP
37,436
29.1% share
16,942g
228 CS · 7.4/m
Krisimaru#EUW
Kha'Zix · Jungle
8 / 5 / 11
61.3% KP
23,403
18.2% share
13,874g
208 CS · 6.8/m
ttv ronaldoo#1234
Syndra · Mid
5 / 4 / 12
54.8% KP
34,626
26.9% share
13,596g
290 CS · 9.5/m
Jopa#1WAY
Nilah · ADC
8 / 9 / 12
64.5% KP
28,181
21.9% share
16,202g
251 CS · 8.2/m
Hungry#444
Taric · Support
1 / 7 / 23
77.4% KP
4,850
3.8% share
9,399g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
