Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 83 days ago
7 / 7 / 3
K / D / A
30.3%
Kill participation
1,643.8
Damage / min
14,073g
438.2 gold / min
31
13 placed · 1 cleared
254
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Ambessa · Top
7 / 7 / 3
30.3% KP
52,793
31.3% share
14,073g
254 CS · 7.9/m
Afroboi#depu
Naafiri · Jungle
12 / 2 / 5
51.5% KP
39,972
23.7% share
18,221g
277 CS · 8.6/m
K Z#euwz
Syndra · Mid
6 / 7 / 10
48.5% KP
24,933
14.8% share
14,051g
274 CS · 8.5/m
detdert adc acc#RANK1
Taliyah · ADC
2 / 6 / 6
24.2% KP
30,311
17.9% share
13,246g
250 CS · 7.8/m
G2 Labrov#8085
Camille · Support
6 / 17 / 7
39.4% KP
20,920
12.4% share
11,066g
21 CS · 0.7/m
Red side
VictoryJACKPOT#GAMBA
Dr. Mundo · Top
8 / 2 / 3
28.9% KP
24,518
16.7% share
15,272g
260 CS · 8.1/m
JG top boy#lync1
Aatrox · Jungle
5 / 9 / 8
34.2% KP
19,132
13.1% share
12,676g
212 CS · 6.6/m
HF OMON#FUEGO
Yone · Mid
3 / 8 / 8
28.9% KP
28,093
19.2% share
14,399g
275 CS · 8.6/m
KED1111111#1310
Xerath · ADC
10 / 8 / 13
60.5% KP
46,831
32% share
18,250g
249 CS · 7.8/m
haribo#7608
Shaco · Support
12 / 6 / 16
73.7% KP
27,955
19.1% share
12,776g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
