Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 83 days ago
5 / 6 / 10
K / D / A
50%
Kill participation
586.7
Damage / min
16,968g
493.5 gold / min
22
13 placed · 0 cleared
265
7.7 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryR A F F Y#TOP
Ambessa · Top
6 / 5 / 7
43.3% KP
28,767
19.6% share
15,568g
277 CS · 8.1/m
careless whisper#7152
Karthus · Jungle
9 / 7 / 10
63.3% KP
39,283
26.8% share
18,298g
264 CS · 7.7/m
Secret#6994
Yone · Mid
6 / 8 / 8
46.7% KP
36,850
25.1% share
14,718g
307 CS · 8.9/m
BUILT#2603
Riven · ADC
5 / 6 / 10
50% KP
20,173
13.7% share
16,968g
265 CS · 7.7/m
NEXT G2 MIDKING#60fem
Swain · Support
4 / 8 / 10
46.7% KP
21,730
14.8% share
10,963g
63 CS · 1.8/m
Red side
DefeatChomp#069
Trundle · Top
5 / 7 / 2
20.6% KP
20,398
12.8% share
15,958g
284 CS · 8.3/m
Banyue#focus
Lee Sin · Jungle
8 / 8 / 13
61.8% KP
31,365
19.8% share
15,201g
210 CS · 6.1/m
Enrico Kanciano#420
LeBlanc · Mid
10 / 4 / 9
55.9% KP
38,516
24.3% share
14,552g
234 CS · 6.8/m
HARPOON#goat
Viktor · ADC
6 / 7 / 12
52.9% KP
48,883
30.8% share
15,730g
284 CS · 8.3/m
JG top boy#lync1
Poppy · Support
5 / 4 / 18
67.6% KP
19,594
12.3% share
11,432g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
