Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 82 days ago
4 / 3 / 3
K / D / A
18.9%
Kill participation
620.3
Damage / min
10,628g
477.7 gold / min
10
6 placed · 0 cleared
187
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYänkler#XCOM
Anivia · Top
2 / 6 / 7
50% KP
13,872
18.7% share
8,056g
154 CS · 6.9/m
Razørk Activoo#razzz
Nocturne · Jungle
4 / 10 / 4
44.4% KP
13,716
18.5% share
8,478g
145 CS · 6.5/m
Marek Brazda1#DOG
Ambessa · Mid
6 / 10 / 6
66.7% KP
19,592
26.4% share
10,001g
127 CS · 5.7/m
WojtekPDP#WON
Syndra · ADC
2 / 4 / 5
38.9% KP
16,072
21.7% share
9,291g
189 CS · 8.5/m
Po Gap#EUW
Shen · Support
4 / 7 / 8
66.7% KP
10,943
14.7% share
7,030g
36 CS · 1.6/m
Red side
VictoryCOZzoSKIllz#EUW
Xayah · Top
8 / 5 / 2
27% KP
21,430
22.7% share
11,933g
205 CS · 9.2/m
Kiki#MATES
Zyra · Jungle
8 / 4 / 13
56.8% KP
23,008
24.3% share
11,335g
157 CS · 7.1/m
Kandy Killer#EUW
Yasuo · Mid
15 / 5 / 7
59.5% KP
25,565
27% share
13,679g
175 CS · 7.9/m
BUILT#2603
Riven · ADC
4 / 3 / 3
18.9% KP
13,802
14.6% share
10,628g
187 CS · 8.4/m
KC NEXT ADKING#EUW
Leona · Support
2 / 1 / 23
67.6% KP
10,754
11.4% share
8,078g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
