Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 82 days ago
5 / 6 / 8
K / D / A
37.1%
Kill participation
384.5
Damage / min
13,599g
460.2 gold / min
23
10 placed · 2 cleared
236
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxhtao#3100
Jayce · Top
10 / 2 / 11
60% KP
39,109
34.1% share
15,344g
288 CS · 9.7/m
G2 SkewMond#3327
Qiyana · Jungle
14 / 2 / 11
71.4% KP
36,506
31.9% share
18,365g
229 CS · 7.7/m
Vampire Bites#WLW
Syndra · Mid
4 / 6 / 11
42.9% KP
19,078
16.6% share
11,204g
218 CS · 7.4/m
BUILT#2603
Riven · ADC
5 / 6 / 8
37.1% KP
11,362
9.9% share
13,599g
236 CS · 8/m
it is what it is#1372
Maokai · Support
2 / 8 / 23
71.4% KP
8,528
7.4% share
9,522g
31 CS · 1/m
Red side
DefeatNEXT G2 MIDKING#60fem
Anivia · Top
2 / 7 / 2
16.7% KP
12,927
15.5% share
10,356g
250 CS · 8.5/m
zng zng zng#11111
Quinn · Jungle
10 / 6 / 8
75% KP
22,650
27.2% share
17,058g
220 CS · 7.4/m
Wicked#2007
Sylas · Mid
5 / 6 / 3
33.3% KP
15,315
18.4% share
10,410g
229 CS · 7.7/m
regate#EUW12
Viktor · ADC
6 / 5 / 8
58.3% KP
25,194
30.3% share
13,051g
245 CS · 8.3/m
Thumbs Down#4847
Nautilus · Support
1 / 11 / 13
58.3% KP
7,182
8.6% share
7,844g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
