Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 81 days ago
14 / 8 / 10
K / D / A
50%
Kill participation
952.9
Damage / min
22,531g
522.4 gold / min
33
12 placed · 9 cleared
353
8.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÉvangelyne#BELGE
Varus · Top
7 / 8 / 15
45.8% KP
28,947
16.8% share
18,852g
284 CS · 6.6/m
zng zng zng#11111
Quinn · Jungle
19 / 9 / 14
68.8% KP
46,037
26.7% share
24,942g
314 CS · 7.3/m
Yuta Okkotsu#BOAT
Syndra · Mid
8 / 11 / 16
50% KP
42,378
24.6% share
17,602g
301 CS · 7/m
ZYB gen4#KR01
Lucian · ADC
9 / 9 / 13
45.8% KP
33,466
19.4% share
21,654g
419 CS · 9.7/m
ALBANIAN#iLevi
Camille · Support
5 / 11 / 17
45.8% KP
21,438
12.4% share
13,911g
35 CS · 0.8/m
Red side
VictoryBUILT#2603
Vayne · Top
14 / 8 / 10
50% KP
41,103
22.5% share
22,531g
353 CS · 8.2/m
Rhilech#15105
Nidalee · Jungle
4 / 14 / 11
31.3% KP
43,101
23.6% share
16,655g
253 CS · 5.9/m
TwTv BZ EUW#INSHL
Zed · Mid
9 / 9 / 10
39.6% KP
38,861
21.3% share
18,442g
297 CS · 6.9/m
큰 호랑이#296
Master Yi · ADC
17 / 12 / 10
56.3% KP
47,206
25.8% share
25,585g
304 CS · 7/m
obscure supp#0426
Janna · Support
4 / 5 / 31
72.9% KP
12,598
6.9% share
14,404g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
