Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 80 days ago
4 / 5 / 4
K / D / A
29.6%
Kill participation
875.9
Damage / min
14,050g
469.1 gold / min
28
9 placed · 2 cleared
242
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Ornn · Top
4 / 7 / 7
40.7% KP
18,064
14.7% share
9,250g
145 CS · 4.8/m
TAHIA DJAZAIR#274
Aatrox · Jungle
7 / 6 / 8
55.6% KP
25,927
21.1% share
12,898g
194 CS · 6.5/m
BUILT#2603
Qiyana · Mid
4 / 5 / 4
29.6% KP
26,234
21.3% share
14,050g
242 CS · 8.1/m
KED1111111#1310
Vladimir · ADC
7 / 6 / 3
37% KP
30,351
24.7% share
13,179g
257 CS · 8.6/m
AGONY N DESPAIR#MID
Camille · Support
5 / 7 / 10
55.6% KP
22,469
18.3% share
9,861g
48 CS · 1.6/m
Red side
VictoryCripple#Gwen
Fiora · Top
12 / 9 / 5
54.8% KP
34,622
25.3% share
15,796g
207 CS · 6.9/m
Deni Avdija#EUWW
Hecarim · Jungle
10 / 5 / 11
67.7% KP
30,204
22.1% share
16,415g
284 CS · 9.5/m
Nano#AFW
Orianna · Mid
2 / 2 / 18
64.5% KP
38,730
28.3% share
12,975g
243 CS · 8.1/m
Lewozu#EUWÄÄ
Draven · ADC
5 / 5 / 10
48.4% KP
23,611
17.2% share
15,145g
211 CS · 7/m
夜snowpoem#love
Nautilus · Support
2 / 6 / 17
61.3% KP
9,776
7.1% share
9,242g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
