Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 80 days ago
14 / 2 / 7
K / D / A
47.7%
Kill participation
1,238.7
Damage / min
14,890g
717.6 gold / min
10
6 placed · 0 cleared
158
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
4 / 5 / 1
38.5% KP
14,447
24.7% share
8,822g
169 CS · 8.1/m
Xagog#LoL
Lee Sin · Jungle
4 / 9 / 4
61.5% KP
7,814
13.4% share
7,611g
101 CS · 4.9/m
TwTv LadicusVibe#Vayne
Twitch · Mid
4 / 15 / 1
38.5% KP
15,171
26% share
7,306g
84 CS · 4/m
Mauki#999
Kai'Sa · ADC
1 / 9 / 5
46.2% KP
12,600
21.6% share
8,812g
159 CS · 7.7/m
RVL Mahonix#BROCK
Nautilus · Support
0 / 6 / 9
69.2% KP
8,396
14.4% share
5,455g
17 CS · 0.8/m
Red side
VictoryRaiderGO#TWTV1
Darius · Top
6 / 4 / 4
22.7% KP
11,820
13% share
9,929g
168 CS · 8.1/m
GENERAL detdert#R1GX
Talon · Jungle
7 / 3 / 6
29.5% KP
16,073
17.7% share
11,690g
221 CS · 10.7/m
Secret#6994
Viktor · Mid
9 / 2 / 10
43.2% KP
28,612
31.5% share
12,437g
195 CS · 9.4/m
BUILT#2603
Riven · ADC
14 / 2 / 7
47.7% KP
25,703
28.3% share
14,890g
158 CS · 7.6/m
noobsuppp#noob
Pyke · Support
8 / 2 / 7
34.1% KP
8,623
9.5% share
8,651g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
