Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 79 days ago
5 / 5 / 2
K / D / A
70%
Kill participation
504.1
Damage / min
10,694g
416.4 gold / min
15
7 placed · 1 cleared
190
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOpossos#侘 寂
Zilean · Top
0 / 2 / 4
40% KP
17,351
27.2% share
7,974g
211 CS · 8.2/m
Buggy2v9#EUW
Shaco · Jungle
3 / 8 / 1
40% KP
15,635
24.5% share
9,693g
125 CS · 4.9/m
Stab#6969
Zoe · Mid
2 / 2 / 1
30% KP
10,564
16.6% share
9,016g
217 CS · 8.4/m
BUILT#2603
Riven · ADC
5 / 5 / 2
70% KP
12,946
20.3% share
10,694g
190 CS · 7.4/m
obscure supp#0426
Janna · Support
0 / 4 / 9
90% KP
7,319
11.5% share
6,468g
13 CS · 0.5/m
Red side
Victory모르파리우스#2003
Malphite · Top
3 / 0 / 4
33.3% KP
13,572
18.1% share
10,016g
216 CS · 8.4/m
NattyNatt#2005
Rengar · Jungle
9 / 1 / 7
76.2% KP
21,725
28.9% share
15,291g
264 CS · 10.3/m
Whirlwind Yasuo#ttv
Yasuo · Mid
3 / 2 / 3
28.6% KP
11,729
15.6% share
11,443g
245 CS · 9.5/m
SLENDOOOO#DAC
Draven · ADC
2 / 4 / 8
47.6% KP
16,555
22% share
12,883g
217 CS · 8.4/m
Walid Georgey#EUW
Shen · Support
4 / 3 / 12
76.2% KP
11,515
15.3% share
8,494g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
