Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 79 days ago
8 / 3 / 5
K / D / A
39.4%
Kill participation
652.3
Damage / min
12,682g
605.8 gold / min
9
5 placed · 0 cleared
195
9.3 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeRiN1#EUW
Jayce · Top
7 / 6 / 6
39.4% KP
21,397
29.5% share
10,040g
169 CS · 8.1/m
detdert jg acc#RANK1
Sylas · Jungle
7 / 2 / 8
45.5% KP
9,388
12.9% share
11,173g
162 CS · 7.7/m
KC Kamiloo#FIRE
Locke · Mid
7 / 3 / 5
36.4% KP
18,005
24.8% share
11,552g
184 CS · 8.8/m
BUILT#2603
Riven · ADC
8 / 3 / 5
39.4% KP
13,654
18.8% share
12,682g
195 CS · 9.3/m
LiL TommyG#EUW
Bard · Support
4 / 1 / 13
51.5% KP
10,098
13.9% share
8,171g
16 CS · 0.8/m
Red side
DefeatBossman 7#Sexy
Karma · Top
1 / 4 / 3
26.7% KP
8,619
17.3% share
6,636g
142 CS · 6.8/m
NattyNatt#2005
Qiyana · Jungle
4 / 6 / 3
46.7% KP
10,940
21.9% share
9,125g
132 CS · 6.3/m
TWTV Peng04#Hanni
Ahri · Mid
4 / 7 / 1
33.3% KP
16,307
32.7% share
8,657g
179 CS · 8.6/m
SLENDOOOO#DAC
Draven · ADC
0 / 8 / 1
6.7% KP
5,735
11.5% share
7,366g
172 CS · 8.2/m
Kral Batuuu#kral
Pyke · Support
6 / 8 / 2
53.3% KP
8,269
16.6% share
8,208g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
