Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 78 days ago
5 / 2 / 2
K / D / A
20%
Kill participation
350.8
Damage / min
12,804g
455.7 gold / min
18
9 placed · 0 cleared
254
9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFaetski#Hera
Jax · Top
0 / 10 / 1
5% KP
12,419
12.9% share
9,724g
201 CS · 7.2/m
detdert jg acc#RANK1
Sylas · Jungle
1 / 9 / 9
50% KP
16,595
17.3% share
10,104g
164 CS · 5.8/m
WannaBeHappy#Birki
Ahri · Mid
7 / 7 / 4
55% KP
31,014
32.3% share
12,900g
241 CS · 8.6/m
SLENDOOOO#DAC
Draven · ADC
11 / 6 / 3
70% KP
27,365
28.5% share
19,085g
267 CS · 9.5/m
HMB Click#CPT
Lulu · Support
1 / 3 / 14
75% KP
8,622
9% share
8,999g
26 CS · 0.9/m
Red side
VictoryFeinberg#cola
Aurora · Top
11 / 3 / 7
51.4% KP
38,390
34.2% share
13,853g
242 CS · 8.6/m
Owellen#0101
Graves · Jungle
11 / 2 / 10
60% KP
28,258
25.2% share
16,002g
259 CS · 9.2/m
BUILT#2603
Riven · Mid
5 / 2 / 2
20% KP
9,858
8.8% share
12,804g
254 CS · 9/m
CruncyWM#TW TV
Xin Zhao · ADC
8 / 6 / 14
62.9% KP
28,834
25.7% share
14,804g
157 CS · 5.6/m
sigma oluś#8997
Braum · Support
0 / 7 / 25
71.4% KP
6,829
6.1% share
8,353g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
