Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Defeat
Ranked Solo/Duo · 78 days ago
3 / 5 / 1
K / D / A
33.3%
Kill participation
564.5
Damage / min
11,164g
421.8 gold / min
9
6 placed · 0 cleared
209
7.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySAJAT0R#20311
Jayce · Top
3 / 4 / 8
44% KP
23,800
24.7% share
12,587g
249 CS · 9.4/m
SMRADOCH ZICSSI#EUW
Viego · Jungle
10 / 2 / 3
52% KP
19,057
19.8% share
15,540g
245 CS · 9.3/m
faker baIIsack#0000
Akali · Mid
4 / 4 / 4
32% KP
18,382
19.1% share
9,668g
172 CS · 6.5/m
CruncyWM#TW TV
Sylas · ADC
8 / 0 / 12
80% KP
29,640
30.8% share
12,827g
165 CS · 6.2/m
Piero#1323
Taric · Support
0 / 2 / 17
68% KP
5,494
5.7% share
8,941g
37 CS · 1.4/m
Red side
DefeatKC Kamiloo#FIRE
K'Sante · Top
2 / 5 / 5
58.3% KP
15,601
22.6% share
9,570g
211 CS · 8/m
reformed#LIEXD
Bel'Veth · Jungle
0 / 6 / 3
25% KP
7,180
10.4% share
8,351g
142 CS · 5.4/m
alix de souza#1453
Locke · Mid
6 / 5 / 1
58.3% KP
25,339
36.8% share
11,045g
228 CS · 8.6/m
BUILT#2603
Veigar · ADC
3 / 5 / 1
33.3% KP
14,940
21.7% share
11,164g
209 CS · 7.9/m
Hungry#444
Rell · Support
1 / 4 / 5
50% KP
5,829
8.5% share
6,696g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
