Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 77 days ago
3 / 2 / 22
K / D / A
73.5%
Kill participation
269.3
Damage / min
8,917g
334.8 gold / min
84
46 placed · 6 cleared
23
0.9 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBolemtin#2005
Yasuo · Top
4 / 8 / 11
44.1% KP
18,171
17.7% share
12,959g
259 CS · 9.7/m
zng zng zng#11111
Quinn · Jungle
19 / 4 / 7
76.5% KP
35,473
34.6% share
19,457g
218 CS · 8.2/m
Mentalist#Tea
Viktor · Mid
4 / 3 / 12
47.1% KP
24,564
23.9% share
12,213g
222 CS · 8.3/m
SLENDOOOO#DAC
Varus · ADC
4 / 7 / 11
44.1% KP
17,221
16.8% share
12,566g
216 CS · 8.1/m
BUILT#2603
Rell · Support
3 / 2 / 22
73.5% KP
7,172
7% share
8,917g
23 CS · 0.9/m
Red side
DefeatGoldmen#TOP
Olaf · Top
5 / 8 / 5
43.5% KP
26,482
29.7% share
11,984g
208 CS · 7.8/m
Michiel deRuyter#NLNLN
Naafiri · Jungle
9 / 6 / 6
65.2% KP
18,292
20.5% share
12,706g
196 CS · 7.4/m
eeZaZ#333
Sylas · Mid
4 / 7 / 3
30.4% KP
14,868
16.7% share
9,378g
182 CS · 6.8/m
Mirrai#025
Kalista · ADC
3 / 7 / 4
30.4% KP
18,397
20.6% share
11,483g
226 CS · 8.5/m
fantomisto#MID
Bard · Support
2 / 6 / 12
60.9% KP
11,173
12.5% share
7,522g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
