Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 76 days ago
1 / 9 / 4
K / D / A
26.3%
Kill participation
349.6
Damage / min
9,253g
356.1 gold / min
24
9 placed · 1 cleared
192
7.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTVEmploid#EUW75
Gragas · Top
5 / 1 / 11
39% KP
20,057
17.7% share
11,412g
214 CS · 8.2/m
zng zng zng#11111
Quinn · Jungle
21 / 3 / 10
75.6% KP
44,205
39% share
19,283g
229 CS · 8.8/m
ttv mentosslol#GRE
Galio · Mid
3 / 5 / 16
46.3% KP
13,520
11.9% share
10,433g
190 CS · 7.3/m
sandbinafan#YURI
Kog'Maw · ADC
7 / 2 / 7
34.1% KP
19,142
16.9% share
14,568g
232 CS · 8.9/m
FNC Upset#0308
Senna · Support
5 / 8 / 24
70.7% KP
16,422
14.5% share
11,001g
22 CS · 0.8/m
Red side
DefeatBUILT#2603
Riven · Top
1 / 9 / 4
26.3% KP
9,083
14.6% share
9,253g
192 CS · 7.4/m
SeXnS#SeXnS
Locke · Jungle
7 / 10 / 2
47.4% KP
11,965
19.2% share
12,542g
178 CS · 6.9/m
yebit#haha
Yasuo · Mid
5 / 2 / 2
36.8% KP
14,919
24% share
12,464g
294 CS · 11.3/m
Ryuk#adc
Jhin · ADC
4 / 7 / 5
47.4% KP
15,232
24.5% share
12,923g
207 CS · 8/m
SLENDOOOO#DAC
Sylas · Support
2 / 13 / 10
63.2% KP
11,067
17.8% share
8,177g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
