Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 75 days ago
1 / 6 / 2
K / D / A
23.1%
Kill participation
312.4
Damage / min
9,342g
363 gold / min
24
10 placed · 3 cleared
209
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPercy Magic#1234
Jayce · Top
5 / 2 / 8
41.9% KP
25,180
25.2% share
13,025g
266 CS · 10.3/m
OLEG INSEC#OLEG
Qiyana · Jungle
12 / 1 / 7
61.3% KP
26,225
26.3% share
15,995g
219 CS · 8.5/m
MathisV#ARCHE
Viktor · Mid
6 / 1 / 11
54.8% KP
32,330
32.4% share
12,233g
246 CS · 9.6/m
큰 호랑이#296
Master Yi · ADC
6 / 3 / 5
35.5% KP
9,221
9.2% share
12,428g
193 CS · 7.5/m
Slayerrulez#Janna
Janna · Support
2 / 6 / 18
64.5% KP
6,863
6.9% share
8,484g
21 CS · 0.8/m
Red side
DefeatFaetski#Hera
Sion · Top
1 / 4 / 3
30.8% KP
6,421
11.2% share
9,756g
225 CS · 8.7/m
RuinedForIsolde#2009
Viego · Jungle
6 / 7 / 2
61.5% KP
10,713
18.7% share
10,821g
169 CS · 6.6/m
BUILT#2603
Riven · Mid
1 / 6 / 2
23.1% KP
8,040
14% share
9,342g
209 CS · 8.1/m
한국인이 아니다#EUW0
Xerath · ADC
3 / 5 / 5
61.5% KP
25,257
44.1% share
11,713g
231 CS · 9/m
ande934g#9999
Nautilus · Support
2 / 9 / 7
69.2% KP
6,896
12% share
7,096g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
