Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 75 days ago
15 / 5 / 9
K / D / A
75%
Kill participation
1,182.2
Damage / min
19,112g
657.9 gold / min
13
8 placed · 0 cleared
250
8.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCabex#EUW
Fiddlesticks · Top
10 / 3 / 9
73.1% KP
25,461
25.3% share
11,363g
158 CS · 5.4/m
Buggy2v9#EUW
Singed · Jungle
2 / 5 / 10
46.2% KP
12,214
12.1% share
11,395g
211 CS · 7.3/m
detdert mid acc#RANK1
Tristana · Mid
7 / 4 / 5
46.2% KP
34,236
34% share
16,914g
323 CS · 11.1/m
Supreme King#JUDAI
Wukong · ADC
3 / 6 / 10
50% KP
11,854
11.8% share
11,650g
194 CS · 6.7/m
LeChase#EUW
Sylas · Support
4 / 15 / 9
50% KP
16,889
16.8% share
8,797g
26 CS · 0.9/m
Red side
VictoryKDF DuDu#KING1
Vayne · Top
4 / 6 / 5
28.1% KP
14,366
12.4% share
11,634g
205 CS · 7.1/m
Skeanz#Neil
Shyvana · Jungle
3 / 7 / 12
46.9% KP
13,497
11.7% share
11,757g
226 CS · 7.8/m
Exanguer#WEI
Heimerdinger · Mid
4 / 1 / 9
40.6% KP
25,525
22.1% share
11,849g
246 CS · 8.5/m
BUILT#2603
Riven · ADC
15 / 5 / 9
75% KP
34,342
29.7% share
19,112g
250 CS · 8.6/m
coldxn#001
Senna · Support
6 / 7 / 18
75% KP
27,908
24.1% share
12,584g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
