Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 72 days ago
9 / 8 / 2
K / D / A
34.4%
Kill participation
1,152
Damage / min
20,635g
549.3 gold / min
29
13 placed · 0 cleared
294
7.8 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
6
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Riven · Top
9 / 8 / 2
34.4% KP
43,275
29.1% share
20,635g
294 CS · 7.8/m
Blame jg for#911
Hecarim · Jungle
3 / 11 / 13
50% KP
26,257
17.7% share
15,527g
282 CS · 7.5/m
FireAscept#1310
LeBlanc · Mid
10 / 6 / 3
40.6% KP
32,072
21.6% share
16,404g
254 CS · 6.8/m
gahtalkang#3089
Ashe · ADC
5 / 10 / 10
46.9% KP
23,841
16% share
15,580g
247 CS · 6.6/m
Qnoxs#17165
Senna · Support
5 / 14 / 10
46.9% KP
23,238
15.6% share
12,703g
26 CS · 0.7/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
2 / 5 / 14
32.7% KP
16,278
11.1% share
13,480g
252 CS · 6.7/m
SVW #EUW
Nocturne · Jungle
13 / 6 / 10
46.9% KP
34,566
23.5% share
18,383g
247 CS · 6.6/m
depredador ápice#6XX
Gwen · Mid
20 / 4 / 6
53.1% KP
48,744
33.1% share
22,059g
251 CS · 6.7/m
Solana300#Trust
Yasuo · ADC
13 / 9 / 17
61.2% KP
36,008
24.5% share
17,865g
265 CS · 7.1/m
Bisgaard#Mid
Rakan · Support
1 / 8 / 34
71.4% KP
11,582
7.9% share
12,109g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
