Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 72 days ago
7 / 9 / 7
K / D / A
50%
Kill participation
966.1
Damage / min
12,419g
471 gold / min
24
10 placed · 0 cleared
179
6.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Riven · Top
7 / 9 / 7
50% KP
25,474
22.1% share
12,419g
179 CS · 6.8/m
Buggy2v9#EUW
Shaco · Jungle
6 / 9 / 11
60.7% KP
22,735
19.7% share
11,538g
188 CS · 7.1/m
Percy Magic#1234
LeBlanc · Mid
9 / 5 / 4
46.4% KP
22,736
19.7% share
13,977g
251 CS · 9.5/m
Nem#Ag0ny
Viktor · ADC
3 / 10 / 7
35.7% KP
29,510
25.6% share
10,577g
209 CS · 7.9/m
Sergeant Sona#KJP
Sona · Support
3 / 9 / 17
71.4% KP
14,997
13% share
8,159g
31 CS · 1.2/m
Red side
VictorySHG kpR#ZAZUN
Jayce · Top
7 / 5 / 13
47.6% KP
25,272
22.9% share
14,531g
257 CS · 9.7/m
OLEG INSEC#OLEG
Nocturne · Jungle
12 / 3 / 11
54.8% KP
22,860
20.7% share
14,076g
194 CS · 7.4/m
TwTv SharonMirza#99999
Locke · Mid
14 / 2 / 4
42.9% KP
24,920
22.6% share
15,549g
234 CS · 8.9/m
fantomisto#MID
Cassiopeia · ADC
4 / 5 / 14
42.9% KP
15,440
14% share
11,999g
190 CS · 7.2/m
alvarooo#000
Camille · Support
5 / 13 / 20
59.5% KP
22,007
19.9% share
10,364g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
