Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 72 days ago
10 / 3 / 7
K / D / A
40.5%
Kill participation
743.6
Damage / min
17,069g
598.9 gold / min
29
10 placed · 2 cleared
292
10.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCabex#EUW
Fiddlesticks · Top
3 / 6 / 9
48% KP
18,693
21.6% share
10,703g
177 CS · 6.2/m
sandbinafan#YURI
Graves · Jungle
7 / 8 / 5
48% KP
17,466
20.2% share
12,771g
185 CS · 6.5/m
alix de souza#1453
Syndra · Mid
2 / 9 / 4
24% KP
15,668
18.1% share
13,264g
265 CS · 9.3/m
Slendo#DAC
Varus · ADC
11 / 8 / 3
56% KP
23,570
27.3% share
15,940g
213 CS · 7.5/m
Whirlwind Yasuo#ttv
Pyke · Support
2 / 11 / 13
60% KP
10,954
12.7% share
9,553g
15 CS · 0.5/m
Red side
VictoryBUILT#2603
Riven · Top
10 / 3 / 7
40.5% KP
21,192
18.1% share
17,069g
292 CS · 10.2/m
Ad Astra#2154
Karthus · Jungle
10 / 6 / 16
61.9% KP
27,901
23.9% share
14,013g
216 CS · 7.6/m
fantomisto#MID
Taliyah · Mid
10 / 4 / 11
50% KP
27,549
23.6% share
13,712g
214 CS · 7.5/m
BEAMERBOY#Eboy
Ezreal · ADC
6 / 6 / 11
40.5% KP
24,231
20.7% share
13,693g
224 CS · 7.9/m
Akuma 悪魔#ADC
Seraphine · Support
6 / 6 / 22
66.7% KP
16,058
13.7% share
11,139g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
