Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 70 days ago
3 / 8 / 0
K / D / A
23.1%
Kill participation
353.2
Damage / min
8,878g
405.4 gold / min
11
7 placed · 0 cleared
175
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Renekton · Top
2 / 4 / 9
32.4% KP
11,437
14.4% share
8,733g
174 CS · 7.9/m
Bolemtin#2005
Sylas · Jungle
22 / 0 / 5
79.4% KP
26,543
33.4% share
17,277g
217 CS · 9.9/m
TwTv BZ EUW#INSHL
Zed · Mid
6 / 4 / 11
50% KP
25,225
31.7% share
11,215g
176 CS · 8/m
Mazs#EUW
Corki · ADC
3 / 4 / 6
26.5% KP
12,775
16.1% share
10,261g
185 CS · 8.4/m
SUPERESTRELLA#Willy
Taric · Support
1 / 1 / 18
55.9% KP
3,518
4.4% share
6,761g
33 CS · 1.5/m
Red side
Defeatshotgunangel#coda
Yone · Top
4 / 8 / 4
61.5% KP
13,699
24.2% share
8,915g
173 CS · 7.9/m
Pepek Bol#EUW
Karthus · Jungle
4 / 6 / 1
38.5% KP
17,214
30.4% share
9,711g
177 CS · 8.1/m
Smietanek#CHOOM
Ekko · Mid
2 / 6 / 0
15.4% KP
11,872
21% share
8,038g
177 CS · 8.1/m
BUILT#2603
Riven · ADC
3 / 8 / 0
23.1% KP
7,736
13.7% share
8,878g
175 CS · 8/m
Targamas#5555
Camille · Support
0 / 6 / 5
38.5% KP
6,014
10.6% share
5,560g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
