Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 68 days ago
6 / 3 / 6
K / D / A
33.3%
Kill participation
574.1
Damage / min
11,768g
490.7 gold / min
23
7 placed · 2 cleared
190
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
6 / 6 / 4
71.4% KP
21,186
29.4% share
12,309g
202 CS · 8.4/m
KC Yiken#1111
Lee Sin · Jungle
6 / 10 / 2
57.1% KP
12,759
17.7% share
11,131g
145 CS · 6/m
AitchAre#6767
Malzahar · Mid
0 / 7 / 9
64.3% KP
15,797
21.9% share
8,717g
203 CS · 8.5/m
KED1111111#1310
Ezreal · ADC
2 / 6 / 3
35.7% KP
15,649
21.7% share
9,722g
213 CS · 8.9/m
Simpli#000
Sona · Support
0 / 7 / 8
57.1% KP
6,764
9.4% share
6,171g
23 CS · 1/m
Red side
VictoryBUILT#2603
Camille · Top
6 / 3 / 6
33.3% KP
13,769
16.2% share
11,768g
190 CS · 7.9/m
eye#qy54
Wukong · Jungle
12 / 2 / 7
52.8% KP
16,031
18.9% share
13,891g
216 CS · 9/m
no win condition#etow
Katarina · Mid
8 / 6 / 10
50% KP
19,872
23.4% share
11,252g
172 CS · 7.2/m
KC NEXT ADKING#EUW
Sivir · ADC
7 / 1 / 14
58.3% KP
25,868
30.5% share
14,195g
238 CS · 9.9/m
twtv laabuk#0124
Lulu · Support
3 / 3 / 21
66.7% KP
9,391
11.1% share
8,133g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
