Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 67 days ago
9 / 3 / 6
K / D / A
50%
Kill participation
1,053.1
Damage / min
14,595g
538.9 gold / min
21
10 placed · 0 cleared
233
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Cassiopeia · Top
1 / 7 / 1
18.2% KP
11,624
18.6% share
10,636g
273 CS · 10.1/m
Techovex#Tecc
Ekko · Jungle
6 / 6 / 4
90.9% KP
16,347
26.1% share
11,953g
211 CS · 7.8/m
icetea#EUW12
Zed · Mid
4 / 8 / 2
54.5% KP
19,646
31.4% share
11,322g
203 CS · 7.5/m
Fandaniel#37564
Garen · ADC
0 / 5 / 0
0% KP
7,925
12.7% share
9,532g
232 CS · 8.6/m
ismααα#EUW
Rell · Support
0 / 5 / 8
72.7% KP
7,062
11.3% share
6,926g
22 CS · 0.8/m
Red side
VictoryBUILT#2603
Riven · Top
9 / 3 / 6
50% KP
28,521
27.8% share
14,595g
233 CS · 8.6/m
B2U Nord#B2U
Vi · Jungle
3 / 4 / 11
46.7% KP
14,956
14.6% share
12,056g
213 CS · 7.9/m
twtv laabuk#0124
Lulu · Mid
3 / 0 / 14
56.7% KP
18,288
17.8% share
10,868g
221 CS · 8.2/m
Kittka#1144
Lux · ADC
7 / 2 / 5
40% KP
18,368
17.9% share
12,964g
248 CS · 9.2/m
twtv CruncyWM#WHITE
Sylas · Support
8 / 2 / 13
70% KP
22,457
21.9% share
11,097g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
