Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 56 days ago
5 / 6 / 3
K / D / A
33.3%
Kill participation
506.2
Damage / min
14,382g
438.5 gold / min
29
8 placed · 7 cleared
277
8.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrigand raider#LISA
Gangplank · Top
8 / 5 / 6
58.3% KP
34,904
30.1% share
16,624g
268 CS · 8.2/m
rawrben7#TwTv
Qiyana · Jungle
6 / 5 / 3
37.5% KP
17,775
15.3% share
14,357g
240 CS · 7.3/m
BUILT#2603
Riven · Mid
5 / 6 / 3
33.3% KP
16,603
14.3% share
14,382g
277 CS · 8.4/m
Stab#6969
Zoe · ADC
2 / 4 / 5
29.2% KP
22,680
19.6% share
13,055g
284 CS · 8.7/m
BONJOUR L AMI#mio韩服
Lux · Support
3 / 6 / 10
54.2% KP
24,017
20.7% share
9,238g
36 CS · 1.1/m
Red side
Victoryqweasdx#EUW
K'Sante · Top
0 / 8 / 3
11.5% KP
9,865
11% share
11,002g
254 CS · 7.7/m
Kokoro#1206
Graves · Jungle
15 / 2 / 5
76.9% KP
27,650
30.9% share
19,803g
304 CS · 9.3/m
Desperate Nasus#EUW
Kayle · Mid
9 / 2 / 6
57.7% KP
25,198
28.2% share
16,607g
318 CS · 9.7/m
TWTV Peng04#Hanni
Ahri · ADC
1 / 6 / 9
38.5% KP
18,650
20.8% share
12,006g
234 CS · 7.1/m
Nightmares#lol
Nami · Support
1 / 6 / 16
65.4% KP
8,118
9.1% share
8,997g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
