Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 53 days ago
10 / 3 / 3
K / D / A
44.8%
Kill participation
933.5
Damage / min
12,731g
427.9 gold / min
20
7 placed · 2 cleared
185
6.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMODE Полководец#00000
Ornn · Top
1 / 3 / 8
36% KP
19,992
18.8% share
9,912g
230 CS · 7.7/m
dye this world#22222
Nidalee · Jungle
6 / 5 / 7
52% KP
19,854
18.6% share
11,892g
197 CS · 6.6/m
Po Gap#EUW
Aurora · Mid
10 / 3 / 3
52% KP
30,636
28.7% share
15,339g
285 CS · 9.6/m
Slendo#DAC
Draven · ADC
5 / 16 / 3
32% KP
22,982
21.6% share
11,744g
191 CS · 6.4/m
TTV Guli#00000
Janna · Support
3 / 2 / 17
80% KP
13,115
12.3% share
9,529g
36 CS · 1.2/m
Red side
VictoryMickey#1V9
Nasus · Top
3 / 4 / 1
13.8% KP
14,499
14.8% share
12,313g
245 CS · 8.2/m
Gacha Gamer#EUW
Talon · Jungle
6 / 4 / 7
44.8% KP
21,955
22.4% share
13,920g
304 CS · 10.2/m
BUILT#2603
LeBlanc · Mid
10 / 3 / 3
44.8% KP
27,772
28.3% share
12,731g
185 CS · 6.2/m
Tazx3#001
Jhin · ADC
8 / 7 / 9
58.6% KP
23,250
23.7% share
13,967g
211 CS · 7.1/m
Chakroun#N169
Blitzcrank · Support
2 / 7 / 15
58.6% KP
10,601
10.8% share
8,597g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
