Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 49 days ago
3 / 5 / 1
K / D / A
28.6%
Kill participation
407.2
Damage / min
12,685g
468.7 gold / min
23
10 placed · 2 cleared
224
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGon Freecss#RRRRR
Viktor · Top
3 / 5 / 8
37.9% KP
19,877
20.3% share
10,896g
206 CS · 7.6/m
POLSKA ZYLETA#6767
Naafiri · Jungle
8 / 1 / 8
55.2% KP
18,266
18.7% share
13,744g
221 CS · 8.2/m
Sheeesh unbanned#fefe
Galio · Mid
5 / 5 / 9
48.3% KP
17,846
18.2% share
10,476g
187 CS · 6.9/m
Rab#star
Kalista · ADC
11 / 3 / 6
58.6% KP
34,314
35.1% share
16,816g
288 CS · 10.6/m
MagiFelix5#EUW
Renata Glasc · Support
2 / 0 / 17
65.5% KP
7,521
7.7% share
8,684g
27 CS · 1/m
Red side
DefeatSSQP LP PIDM#EYES
Camille · Top
4 / 7 / 3
50% KP
19,669
34.1% share
9,690g
175 CS · 6.5/m
Gacha Gamer#EUW
Shen · Jungle
2 / 4 / 7
64.3% KP
8,570
14.9% share
9,363g
145 CS · 5.4/m
BUILT#2603
Riven · Mid
3 / 5 / 1
28.6% KP
11,022
19.1% share
12,685g
224 CS · 8.3/m
TRED31 144A#EUW
Sivir · ADC
4 / 6 / 1
35.7% KP
15,960
27.7% share
11,902g
250 CS · 9.2/m
Señor Pink#Oda
Leona · Support
1 / 7 / 4
35.7% KP
2,424
4.2% share
6,494g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
