Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 46 days ago
5 / 6 / 4
K / D / A
40.9%
Kill participation
869.7
Damage / min
15,368g
513.7 gold / min
12
6 placed · 3 cleared
294
9.8 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNetak#God
Camille · Top
3 / 8 / 8
36.7% KP
20,367
17.2% share
10,830g
185 CS · 6.2/m
Rigged#EUW2
Hecarim · Jungle
14 / 2 / 12
86.7% KP
38,028
32.1% share
18,696g
299 CS · 10/m
Pepek Bol#EUW
Ahri · Mid
8 / 3 / 14
73.3% KP
33,747
28.5% share
14,714g
276 CS · 9.2/m
光谱播放器#莱阿洛夫
Irelia · ADC
5 / 6 / 5
33.3% KP
16,492
13.9% share
12,671g
228 CS · 7.6/m
Nothing much#EUW
Blitzcrank · Support
0 / 3 / 18
60% KP
9,765
8.2% share
8,493g
24 CS · 0.8/m
Red side
DefeatTserriednich#qaq
Vayne · Top
5 / 8 / 4
40.9% KP
27,408
26.9% share
11,940g
220 CS · 7.4/m
IJC MANATY#LPLKR
Dr. Mundo · Jungle
4 / 5 / 10
63.6% KP
21,822
21.4% share
11,539g
183 CS · 6.1/m
Riveo#007
Riven · Mid
7 / 3 / 3
45.5% KP
20,367
20% share
13,905g
230 CS · 7.7/m
BUILT#2603
Yunara · ADC
5 / 6 / 4
40.9% KP
26,020
25.6% share
15,368g
294 CS · 9.8/m
Mecki#001
Milio · Support
1 / 8 / 9
45.5% KP
6,193
6.1% share
7,649g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
