Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 46 days ago
7 / 9 / 2
K / D / A
27.3%
Kill participation
786.5
Damage / min
11,873g
443 gold / min
16
6 placed · 1 cleared
176
6.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
7 / 5 / 5
54.5% KP
26,193
29.6% share
11,893g
250 CS · 9.3/m
TwTv Burgi41#Belle
Graves · Jungle
6 / 9 / 8
63.6% KP
20,267
22.9% share
11,953g
192 CS · 7.2/m
L Vasco O #EUW
Syndra · Mid
5 / 5 / 4
40.9% KP
16,195
18.3% share
11,672g
244 CS · 9.1/m
MagiFelix5#EUW
Ezreal · ADC
4 / 4 / 7
50% KP
20,054
22.7% share
10,958g
180 CS · 6.7/m
Thumbs Down#4847
Alistar · Support
0 / 10 / 12
54.5% KP
5,656
6.4% share
6,808g
24 CS · 0.9/m
Red side
VictoryBUILT#2603
Riven · Top
7 / 9 / 2
27.3% KP
21,078
18.5% share
11,873g
176 CS · 6.6/m
OLEG INSEC#OLEG
Lee Sin · Jungle
8 / 2 / 15
69.7% KP
20,777
18.2% share
13,192g
195 CS · 7.3/m
Po Gap#EUW
Ahri · Mid
7 / 3 / 12
57.6% KP
27,997
24.5% share
13,247g
255 CS · 9.5/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
Mel · ADC
11 / 3 / 12
69.7% KP
33,468
29.3% share
16,171g
270 CS · 10.1/m
Hungry#444
Nautilus · Support
0 / 5 / 19
57.6% KP
10,809
9.5% share
8,036g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
