Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 39 days ago
5 / 10 / 2
K / D / A
36.8%
Kill participation
613
Damage / min
15,036g
481.4 gold / min
28
9 placed · 4 cleared
281
9 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
1 / 7 / 10
29.7% KP
18,145
14.2% share
11,193g
218 CS · 7/m
Lalo#who
Nocturne · Jungle
2 / 5 / 19
56.8% KP
17,200
13.5% share
13,277g
209 CS · 6.7/m
con razón#KAT
Katarina · Mid
23 / 3 / 5
75.7% KP
41,061
32.2% share
19,882g
260 CS · 8.3/m
SHJY#Lure
Aphelios · ADC
8 / 2 / 15
62.2% KP
42,621
33.4% share
19,026g
317 CS · 10.1/m
DlPLEX#EUW
Nautilus · Support
3 / 2 / 21
64.9% KP
8,511
6.7% share
10,628g
29 CS · 0.9/m
Red side
Defeatniezły yeti pl#hui
K'Sante · Top
6 / 6 / 4
52.6% KP
18,155
21.2% share
12,240g
241 CS · 7.7/m
Tserriednich#qaq
Graves · Jungle
6 / 7 / 4
52.6% KP
26,365
30.8% share
16,597g
252 CS · 8.1/m
BUILT#2603
Riven · Mid
5 / 10 / 2
36.8% KP
19,146
22.4% share
15,036g
281 CS · 9/m
Mαster Oogwαy#EUW
Yunara · ADC
1 / 8 / 2
15.8% KP
14,243
16.6% share
13,212g
294 CS · 9.4/m
Kite Machine#2015
Rakan · Support
1 / 6 / 13
73.7% KP
7,683
9% share
8,738g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
