Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 34 days ago
5 / 7 / 5
K / D / A
38.5%
Kill participation
557.4
Damage / min
12,665g
396 gold / min
27
11 placed · 1 cleared
212
6.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKC Kamiloo#FIRE
Renekton · Top
4 / 8 / 8
41.4% KP
18,598
16% share
14,611g
278 CS · 8.7/m
I MISS HER#VVR
Rengar · Jungle
11 / 7 / 10
72.4% KP
31,257
27% share
15,874g
205 CS · 6.4/m
nosbuH么#back
Cassiopeia · Mid
4 / 3 / 11
51.7% KP
27,326
23.6% share
11,450g
211 CS · 6.6/m
Fang Yuan#ッッッッッ
Zeri · ADC
10 / 4 / 7
58.6% KP
29,526
25.5% share
18,093g
277 CS · 8.7/m
KindheartedQueen#Gentl
Janna · Support
0 / 4 / 17
58.6% KP
9,202
7.9% share
8,713g
19 CS · 0.6/m
Red side
DefeatPhreak#EUW67
Twisted Fate · Top
9 / 8 / 5
53.8% KP
31,008
25.8% share
17,862g
264 CS · 8.3/m
I am Responsible#Liabl
Hecarim · Jungle
10 / 4 / 8
69.2% KP
33,831
28.1% share
17,359g
304 CS · 9.5/m
BUILT#2603
Riven · Mid
5 / 7 / 5
38.5% KP
17,829
14.8% share
12,665g
212 CS · 6.6/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
2 / 2 / 15
65.4% KP
28,239
23.5% share
13,600g
270 CS · 8.4/m
Richtofen#DG2
Nautilus · Support
0 / 8 / 16
61.5% KP
9,390
7.8% share
8,139g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
