Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 34 days ago
6 / 10 / 4
K / D / A
50%
Kill participation
892.6
Damage / min
14,555g
440.6 gold / min
21
9 placed · 2 cleared
242
7.3 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhreak#EUW67
Twisted Fate · Top
4 / 5 / 7
25.6% KP
17,074
12.8% share
17,337g
274 CS · 8.3/m
OLEG INSEC#OLEG
Rumble · Jungle
15 / 5 / 10
58.1% KP
36,281
27.2% share
18,200g
189 CS · 5.7/m
HF OMON#FUEGO
Fizz · Mid
20 / 2 / 7
62.8% KP
47,498
35.7% share
19,377g
246 CS · 7.4/m
FlickeR#1337
Xayah · ADC
4 / 3 / 4
18.6% KP
27,405
20.6% share
16,334g
336 CS · 10.2/m
Kusakabe Shinra#win
Rakan · Support
0 / 5 / 18
41.9% KP
4,959
3.7% share
9,239g
22 CS · 0.7/m
Red side
DefeatBUILT#2603
Jayce · Top
6 / 10 / 4
50% KP
29,485
27.6% share
14,555g
242 CS · 7.3/m
Thayger#SOUL
Cho'Gath · Jungle
2 / 7 / 6
40% KP
11,979
11.2% share
12,041g
217 CS · 6.6/m
Grizzly K#grizz
Syndra · Mid
7 / 13 / 2
45% KP
28,711
26.8% share
14,598g
236 CS · 7.1/m
KED1111111#1310
Lucian · ADC
5 / 7 / 3
40% KP
30,479
28.5% share
16,220g
324 CS · 9.8/m
Carl Friedrich#Gauß
Milio · Support
0 / 6 / 13
65% KP
6,347
5.9% share
8,671g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
