Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 29 days ago
3 / 10 / 4
K / D / A
35%
Kill participation
624
Damage / min
9,664g
363.5 gold / min
23
5 placed · 6 cleared
161
6.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoυssay3#EUW
Akali · Top
9 / 1 / 10
46.3% KP
30,574
21.2% share
12,647g
240 CS · 9/m
Tserriednich#qaq
Graves · Jungle
20 / 4 / 9
70.7% KP
36,890
25.6% share
18,431g
243 CS · 9.1/m
Gon Freecss#RRRRR
Cassiopeia · Mid
9 / 5 / 16
61% KP
40,891
28.4% share
13,483g
226 CS · 8.5/m
IMPERATOR ERWIN#UBYCH
Yunara · ADC
3 / 4 / 18
51.2% KP
26,204
18.2% share
13,899g
240 CS · 9/m
The Deceiver#sink
Thresh · Support
0 / 6 / 21
51.2% KP
9,392
6.5% share
7,584g
21 CS · 0.8/m
Red side
DefeatArt The Clown#ZYZY
Dr. Mundo · Top
1 / 3 / 2
15% KP
16,696
21.6% share
10,011g
233 CS · 8.8/m
Yorushikashika#요루시카
Nidalee · Jungle
5 / 13 / 1
30% KP
18,802
24.3% share
9,820g
170 CS · 6.4/m
BUILT#2603
Riven · Mid
3 / 10 / 4
35% KP
16,589
21.4% share
9,664g
161 CS · 6.1/m
Eto#256
Olaf · ADC
9 / 7 / 2
55% KP
18,771
24.2% share
12,822g
227 CS · 8.5/m
Rudo Surebrec#Anire
Nautilus · Support
2 / 8 / 10
60% KP
6,550
8.5% share
6,989g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
