Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 15 days ago
4 / 12 / 8
K / D / A
26.1%
Kill participation
742.8
Damage / min
18,392g
467.6 gold / min
45
15 placed · 3 cleared
311
7.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEileen Gu#SELE
Jayce · Top
9 / 7 / 12
44.7% KP
45,006
27.3% share
18,214g
344 CS · 8.7/m
Sir Bohdan#EUW
Locke · Jungle
14 / 9 / 10
51.1% KP
28,490
17.3% share
19,502g
264 CS · 6.7/m
con razón#KAT
Katarina · Mid
11 / 8 / 10
44.7% KP
32,800
19.9% share
18,149g
282 CS · 7.2/m
hellcat13#him
Xayah · ADC
9 / 11 / 11
42.6% KP
41,774
25.4% share
19,604g
319 CS · 8.1/m
Rollo#roll
Poppy · Support
4 / 11 / 21
53.2% KP
16,647
10.1% share
13,416g
58 CS · 1.5/m
Red side
VictoryBUILT#2603
Riven · Top
4 / 12 / 8
26.1% KP
29,218
17% share
18,392g
311 CS · 7.9/m
Jeykup#xie
Graves · Jungle
12 / 4 / 16
60.9% KP
39,659
23.1% share
21,886g
375 CS · 9.5/m
WannaBeHappy#Birki
Ahri · Mid
7 / 9 / 19
56.5% KP
38,353
22.3% share
16,645g
272 CS · 6.9/m
Bisco#7207
Kai'Sa · ADC
14 / 9 / 12
56.5% KP
52,252
30.4% share
20,322g
265 CS · 6.7/m
Trailblazer#005
Pyke · Support
9 / 13 / 21
65.2% KP
12,203
7.1% share
14,583g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
