Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 13 days ago
8 / 11 / 4
K / D / A
40%
Kill participation
879
Damage / min
17,019g
484 gold / min
30
12 placed · 1 cleared
253
7.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpoodersussi#1352
Olaf · Top
8 / 8 / 12
47.6% KP
31,329
23% share
16,912g
298 CS · 8.5/m
SeXnS#SeXnS
Lee Sin · Jungle
10 / 8 / 17
64.3% KP
19,302
14.2% share
15,316g
216 CS · 6.1/m
İSKENDER BÜYÜK#BEKA
Anivia · Mid
9 / 4 / 17
61.9% KP
41,841
30.8% share
15,663g
251 CS · 7.1/m
Excursion#2026
Tristana · ADC
15 / 6 / 4
45.2% KP
37,283
27.4% share
23,484g
298 CS · 8.5/m
Cambodian Ranger#BACK
Rakan · Support
0 / 4 / 26
61.9% KP
6,247
4.6% share
10,227g
22 CS · 0.6/m
Red side
DefeatBUILT#2603
Riven · Top
8 / 11 / 4
40% KP
30,913
24.9% share
17,019g
253 CS · 7.2/m
Supernova#VITA
Naafiri · Jungle
8 / 5 / 8
53.3% KP
25,410
20.4% share
16,743g
291 CS · 8.3/m
Anbo#EXTCY
Twisted Fate · Mid
0 / 11 / 7
23.3% KP
15,497
12.5% share
12,852g
218 CS · 6.2/m
MIDKING#7273
Aphelios · ADC
9 / 6 / 7
53.3% KP
42,411
34.1% share
20,610g
391 CS · 11.1/m
RainIsUP#EUW
Thresh · Support
5 / 9 / 11
53.3% KP
10,145
8.2% share
10,790g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
