Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 8 days ago
8 / 9 / 2
K / D / A
40%
Kill participation
738.4
Damage / min
16,163g
501.7 gold / min
40
11 placed · 11 cleared
241
7.5 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychains#free
Akali · Top
10 / 10 / 7
47.2% KP
35,221
26.6% share
13,730g
183 CS · 5.7/m
ObiDagsYTB#EUW
Lee Sin · Jungle
7 / 2 / 7
38.9% KP
20,604
15.6% share
14,358g
248 CS · 7.7/m
Turret Syndrome#HEIM
Heimerdinger · Mid
8 / 8 / 7
41.7% KP
40,160
30.4% share
15,054g
246 CS · 7.6/m
COZzoSKIllz#EUW
Xayah · ADC
10 / 2 / 9
52.8% KP
30,722
23.2% share
19,875g
354 CS · 11/m
Shunrim#hook
Thresh · Support
1 / 4 / 19
55.6% KP
5,528
4.2% share
10,700g
38 CS · 1.2/m
Red side
Defeattam4sh1i#111M
Camille · Top
9 / 9 / 5
56% KP
31,295
27.6% share
14,468g
242 CS · 7.5/m
TwTv BZ EUW#INSHL
Sylas · Jungle
4 / 6 / 9
52% KP
21,816
19.2% share
13,480g
200 CS · 6.2/m
BUILT#2603
Riven · Mid
8 / 9 / 2
40% KP
23,789
21% share
16,163g
241 CS · 7.5/m
meow#hzl
Aphelios · ADC
2 / 6 / 5
28% KP
28,730
25.3% share
15,645g
339 CS · 10.5/m
obscure supp#0426
Janna · Support
2 / 6 / 12
56% KP
7,783
6.9% share
9,334g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
