Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · Yesterday
7 / 6 / 7
K / D / A
43.8%
Kill participation
787.2
Damage / min
18,436g
524 gold / min
36
15 placed · 6 cleared
274
7.8 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKubuś#okok
Rumble · Top
5 / 5 / 12
53.1% KP
38,116
26.5% share
12,851g
216 CS · 6.1/m
TwTv Casper1lol#001
Sylas · Jungle
5 / 5 / 11
50% KP
22,326
15.5% share
16,347g
280 CS · 8/m
BUILT#2603
Riven · Mid
7 / 6 / 7
43.8% KP
27,698
19.3% share
18,436g
274 CS · 7.8/m
Toffe#ren
Smolder · ADC
13 / 4 / 4
53.1% KP
41,646
29% share
21,273g
364 CS · 10.3/m
Anafo#789
Rengar · Support
2 / 9 / 19
65.6% KP
14,037
9.8% share
10,735g
45 CS · 1.3/m
Red side
Defeatbrigand raider#LISA
Gangplank · Top
5 / 9 / 7
41.4% KP
31,861
21.1% share
14,230g
246 CS · 7/m
Rabble Arouser#EUW
Graves · Jungle
15 / 5 / 4
65.5% KP
43,122
28.5% share
20,572g
294 CS · 8.4/m
azur et asmar#paix
Vladimir · Mid
4 / 5 / 6
34.5% KP
34,092
22.6% share
13,050g
275 CS · 7.8/m
ANB SHC#2026
Kai'Sa · ADC
4 / 5 / 5
31% KP
22,840
15.1% share
15,664g
330 CS · 9.4/m
Opscurra#2025
Pantheon · Support
1 / 8 / 16
58.6% KP
19,172
12.7% share
9,592g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
