Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Normal Draft · 581 days ago
4 / 6 / 6
K / D / A
30.3%
Kill participation
471.8
Damage / min
12,552g
377.9 gold / min
17
1 placed · 0 cleared
235
7.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI NuÇlEaRFoRÇe I#EUNE
Darius · Top
6 / 2 / 3
27.3% KP
11,425
11.3% share
10,236g
124 CS · 3.7/m
Šovïet Jungler#EUNE
Graves · Jungle
4 / 6 / 6
30.3% KP
15,671
15.4% share
12,552g
235 CS · 7.1/m
Cosmic Finisher#EUNE
Quinn · Mid
8 / 6 / 5
39.4% KP
27,670
27.3% share
17,123g
270 CS · 8.1/m
Saint#313
Samira · ADC
12 / 9 / 6
54.5% KP
35,840
35.3% share
15,935g
238 CS · 7.2/m
Cerelac#EUNE
Thresh · Support
3 / 6 / 18
63.6% KP
10,895
10.7% share
10,051g
31 CS · 0.9/m
Red side
VictoryMikaels Franzese#5169
Teemo · Top
3 / 6 / 5
27.6% KP
24,956
22.6% share
14,325g
294 CS · 8.9/m
Griantonnato#2258
Yorick · Jungle
11 / 8 / 9
69% KP
30,217
27.3% share
15,086g
209 CS · 6.3/m
s00n#carti
Senna · Mid
5 / 5 / 11
55.2% KP
16,453
14.9% share
12,975g
200 CS · 6/m
イムレ ヴァガシ#jgdif
Twitch · ADC
10 / 10 / 7
58.6% KP
31,057
28.1% share
14,442g
198 CS · 6/m
tmTMark#mark
Yuumi · Support
0 / 4 / 18
62.1% KP
7,875
7.1% share
8,741g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
