Match history
Fizz champion portrait

Fizz

Victory

Normal Draft · 108 days ago

30:01Live Riot data

20 / 0 / 4

K / D / A

54.5%

Kill participation

1,423

Damage / min

17,940g

597.7 gold / min

39

16 placed · 2 cleared

221

7.4 CS / min

Objective control

Blue side

1

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

1

Baron

9

Towers

2

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your teamFinished without a death
10. minute · Locke+1,972 gold / +15 CS

Difference from the opponent Riot assigned to your role.

15. minute · Locke+4,187 gold / +25 CS

Difference from the opponent Riot assigned to your role.

20. minute · Locke+5,885 gold / +48 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +4187 gold and +25 CS versus Locke.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

19 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.04,4858,97013,45517,9400:007:3015:0022:3130:01
Fizz: 17,940

Events and purchases

Kill · Fizz → Locke
Kill · Sett → Darius
Kill · Jhin → Vayne
Kill · Rengar → Wukong
Kill · Jhin → Rengar
Kill · Sett → Darius
Kill · Fizz → Locke
Kill · Vayne → Jhin
Kill · Brand → Vayne
Kill · Jhin → Rengar
Kill · Rengar → Darius
Kill · Wukong → Sett
Kill · Fizz → Wukong
Kill · Locke → Rengar
Kill · Fizz → Locke
Kill · Jhin → Vayne
Objective · Wukong · Void Grub
Kill · Jhin → Xerath
Kill · Sett → Darius
Kill · Xerath → Jhin
Kill · Fizz → Wukong
Kill · Fizz → Locke
Kill · Darius → Sett
Objective · Rengar · Chemtech Dragon
Objective · Wukong · Void Grub
Kill · Jhin → Vayne
Kill · Jhin → Xerath
Objective · Wukong · Void Grub
Kill · Fizz → Locke
Kill · Sett → Darius
Building destroyed · Sett · Outer turret
Kill · Fizz → Locke
Kill · Jhin → Vayne
Kill · Jhin → Xerath
Building destroyed · Fizz · Outer turret
Kill · Sett → Darius
Building destroyed · Jhin · Outer turret
Kill · Fizz → Brand
Kill · Fizz → Jhin
Building destroyed · Vayne · Outer turret
Kill · Fizz → Locke
Kill · Rengar → Darius
Kill · Wukong → Rengar
Kill · Sett → Wukong
Kill · Fizz → Brand
Kill · Darius → Sett
Kill · Rengar → Darius
Objective · Rengar · Rift Herald
Objective · Wukong · Ocean Dragon
Kill · Fizz → Wukong

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
24 / 44 / 2251,080g · 85,196 damage
PlayerKDA · KPDamageGold · CSItems
Darius champion portrait

Mpr1zasspaok4#1926

Darius · Top

3 / 13 / 3

25% KP

19,051

22.4% share

9,220g

150 CS · 5/m

Wukong champion portrait

Wielki tung#goat

Wukong · Jungle

2 / 7 / 4

25% KP

10,517

12.3% share

10,124g

191 CS · 6.4/m

Locke champion portrait

Pawloczki#EUNE

Locke · Mid

5 / 11 / 2

29.2% KP

16,195

19% share

8,450g

149 CS · 5/m

Jhin champion portrait

ANKARAMESSI#1358

Jhin · ADC

11 / 9 / 3

58.3% KP

24,952

29.3% share

13,762g

243 CS · 8.1/m

Brand champion portrait

BOSSIDON tL#EUNE

Brand · Support

3 / 4 / 10

54.2% KP

14,481

17% share

9,524g

24 CS · 0.8/m

Red side

Victory
44 / 24 / 1764,306g · 113,974 damage
PlayerKDA · KPDamageGold · CSItems
Sett champion portrait

JkyV0#1357

Sett · Top

8 / 5 / 5

29.5% KP

26,562

23.3% share

11,821g

141 CS · 4.7/m

Rengar champion portrait

Queeneeder#feed

Rengar · Jungle

12 / 7 / 6

40.9% KP

31,128

27.3% share

16,092g

230 CS · 7.7/m

Fizz champion portrait

Barvy IQ#GOAT

Fizz · Mid

20 / 0 / 4

54.5% KP

42,715

37.5% share

17,940g

221 CS · 7.4/m

Vayne champion portrait

IMP Zerko#0002

Vayne · ADC

3 / 9 / 0

6.8% KP

7,915

6.9% share

11,764g

183 CS · 6.1/m

Xerath champion portrait

Łuki1337#1337

Xerath · Support

1 / 3 / 2

6.8% KP

5,654

5% share

6,689g

20 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Barvy IQ#GOAT | MacroDiff