Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Normal Draft · 107 days ago
14 / 11 / 4
K / D / A
47.4%
Kill participation
1,094
Damage / min
13,575g
493.9 gold / min
17
8 placed · 0 cleared
153
5.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryurooos#3878
Trundle · Top
15 / 11 / 4
44.2% KP
38,735
34.2% share
17,392g
222 CS · 8.1/m
Y0gsarr0n#EUNE
Kayn · Jungle
7 / 6 / 8
34.9% KP
16,388
14.5% share
12,875g
181 CS · 6.6/m
Zmagovalec#EUNE
Aurelion Sol · Mid
14 / 5 / 6
46.5% KP
30,819
27.2% share
13,769g
144 CS · 5.2/m
Peewwaa#4821
Xayah · ADC
3 / 7 / 7
23.3% KP
10,309
9.1% share
10,324g
167 CS · 6.1/m
FuzzyMaslacak#Fuzzy
Lux · Support
4 / 9 / 10
32.6% KP
16,910
14.9% share
9,534g
64 CS · 2.3/m
Red side
DefeatBarvy IQ#GOAT
Master Yi · Top
14 / 11 / 4
47.4% KP
30,066
24.4% share
13,575g
153 CS · 5.6/m
Queeneeder#feed
Rengar · Jungle
7 / 13 / 10
44.7% KP
26,492
21.5% share
11,522g
141 CS · 5.1/m
Gasiraky#bruh
Locke · Mid
4 / 7 / 3
18.4% KP
17,439
14.2% share
8,804g
141 CS · 5.1/m
charlie spring#blind
Seraphine · ADC
10 / 11 / 8
47.4% KP
26,085
21.2% share
11,950g
161 CS · 5.9/m
AlexPeezy#BUL
Xerath · Support
3 / 3 / 16
50% KP
22,924
18.6% share
9,881g
82 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
