Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Summoner's Rift · 105 days ago
4 / 9 / 1
K / D / A
21.7%
Kill participation
866.7
Damage / min
14,148g
678 gold / min
24
9 placed · 1 cleared
100
4.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgirl power uwu#pouki
Gnar · Top
8 / 6 / 2
43.5% KP
23,182
27.2% share
16,383g
151 CS · 7.2/m
Barvy IQ#GOAT
Master Yi · Jungle
4 / 9 / 1
21.7% KP
18,085
21.2% share
14,148g
100 CS · 4.8/m
Queeneeder#feed
Zed · Mid
2 / 14 / 4
26.1% KP
15,689
18.4% share
15,087g
133 CS · 6.4/m
NALGOTICA#lxve
Katarina · ADC
9 / 5 / 0
39.1% KP
22,274
26.1% share
16,159g
138 CS · 6.6/m
Adam#RANK1
Yuumi · Support
0 / 4 / 7
30.4% KP
6,091
7.1% share
13,689g
3 CS · 0.1/m
Red side
Victorybuhsta#EUNE
Garen · Top
7 / 6 / 11
47.4% KP
28,996
28.4% share
19,398g
160 CS · 7.7/m
loco loco#EUNE
Pyke · Jungle
16 / 5 / 9
65.8% KP
27,610
27.1% share
18,839g
83 CS · 4/m
Gabxan#EUNE
Seraphine · Mid
8 / 4 / 14
57.9% KP
20,676
20.3% share
16,208g
109 CS · 5.2/m
PierreIsOdd#0912
Ashe · ADC
6 / 4 / 9
39.5% KP
22,198
21.8% share
16,937g
143 CS · 6.9/m
Erevos#5922
Soraka · Support
1 / 4 / 19
52.6% KP
2,515
2.5% share
15,187g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
