Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Summoner's Rift · 105 days ago
12 / 8 / 7
K / D / A
55.9%
Kill participation
1,086.8
Damage / min
20,551g
845.7 gold / min
12
1 placed · 2 cleared
154
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryExodus1607#1172
Teemo · Top
10 / 7 / 6
28.6% KP
41,004
25.9% share
22,102g
180 CS · 7.4/m
JustAyu#3099
Vi · Jungle
8 / 7 / 15
41.1% KP
26,103
16.5% share
18,555g
153 CS · 6.3/m
TatusJastrzomp#dawg
Aurora · Mid
18 / 5 / 7
44.6% KP
42,012
26.5% share
21,268g
141 CS · 5.8/m
Emilcia#6699
Yasuo · ADC
9 / 9 / 11
35.7% KP
20,267
12.8% share
18,316g
167 CS · 6.9/m
Rashenica#owo
Locke · Support
11 / 6 / 13
42.9% KP
29,082
18.4% share
17,553g
55 CS · 2.3/m
Red side
DefeatAdam#RANK1
Jayce · Top
7 / 11 / 6
38.2% KP
31,045
24.2% share
18,142g
145 CS · 6/m
Barvy IQ#GOAT
Rek'Sai · Jungle
12 / 8 / 7
55.9% KP
26,409
20.6% share
20,551g
154 CS · 6.3/m
Queeneeder#feed
Zeri · Mid
10 / 13 / 10
58.8% KP
39,402
30.8% share
22,784g
198 CS · 8.1/m
Drevani#EUNE
Miss Fortune · ADC
4 / 13 / 10
41.2% KP
16,723
13.1% share
18,037g
120 CS · 4.9/m
Call Me Mommy#895
Seraphine · Support
1 / 11 / 14
44.1% KP
14,510
11.3% share
17,246g
63 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
