Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Summoner's Rift · 105 days ago
12 / 7 / 2
K / D / A
33.3%
Kill participation
768.7
Damage / min
17,670g
692 gold / min
26
13 placed · 0 cleared
127
5 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMojito3737#FENT
Lissandra · Top
8 / 8 / 13
48.8% KP
32,974
23.1% share
23,106g
211 CS · 8.3/m
Moltke1866#EUNE
Locke · Jungle
17 / 7 / 8
58.1% KP
41,972
29.4% share
22,106g
164 CS · 6.4/m
AwaryK#Zed
Hwei · Mid
10 / 8 / 8
41.9% KP
30,815
21.6% share
21,155g
150 CS · 5.9/m
Šeñorîtå#Elena
Neeko · ADC
4 / 11 / 7
25.6% KP
17,168
12% share
19,024g
126 CS · 4.9/m
Night Μare#Χαρά
Lux · Support
4 / 8 / 14
41.9% KP
19,943
14% share
19,762g
65 CS · 2.5/m
Red side
Defeatthalassophile#EUNE
Yone · Top
6 / 13 / 3
21.4% KP
24,177
21.2% share
20,125g
241 CS · 9.4/m
TheMedStudent#2416
Quinn · Jungle
12 / 8 / 5
40.5% KP
29,098
25.6% share
19,749g
184 CS · 7.2/m
Barvy IQ#GOAT
Fizz · Mid
12 / 7 / 2
33.3% KP
19,628
17.3% share
17,670g
127 CS · 5/m
NALGOTICA#lxve
Katarina · ADC
12 / 10 / 10
52.4% KP
33,451
29.4% share
18,827g
170 CS · 6.7/m
Adam#RANK1
Yuumi · Support
0 / 5 / 23
54.8% KP
7,421
6.5% share
17,041g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
