Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Summoner's Rift · 105 days ago
7 / 10 / 10
K / D / A
32.7%
Kill participation
837.8
Damage / min
20,681g
722.3 gold / min
28
13 placed · 0 cleared
139
4.9 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
14
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLunarNUBU#000
Renekton · Top
6 / 11 / 9
39.5% KP
25,701
17.1% share
20,836g
106 CS · 3.7/m
DolhaFTW#EUNE
Shaco · Jungle
8 / 7 / 12
52.6% KP
30,469
20.3% share
22,661g
224 CS · 7.8/m
Wesco1233#EUNE
Locke · Mid
18 / 12 / 8
68.4% KP
36,912
24.6% share
22,463g
127 CS · 4.4/m
Goofyx10#EUNE
Ashe · ADC
4 / 13 / 17
55.3% KP
38,106
25.4% share
22,917g
191 CS · 6.7/m
7897466719774591#EUNE
Zilean · Support
2 / 9 / 21
60.5% KP
19,117
12.7% share
20,940g
108 CS · 3.8/m
Red side
Victorybartusiontko#1337
Vayne · Top
6 / 11 / 9
28.8% KP
39,215
21.8% share
23,210g
202 CS · 7.1/m
Barvy IQ#GOAT
Ekko · Jungle
7 / 10 / 10
32.7% KP
23,989
13.3% share
20,681g
139 CS · 4.9/m
2810 ToGether#EUNE
Fiddlesticks · Mid
8 / 6 / 7
28.8% KP
24,022
13.3% share
21,035g
109 CS · 3.8/m
NALGOTICA#lxve
Katarina · ADC
26 / 7 / 13
75% KP
78,487
43.5% share
29,003g
157 CS · 5.5/m
Adam#RANK1
Yuumi · Support
5 / 4 / 36
78.8% KP
14,582
8.1% share
21,652g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
