Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Summoner's Rift · 105 days ago
13 / 4 / 8
K / D / A
42.9%
Kill participation
1,039.4
Damage / min
22,247g
794.5 gold / min
14
2 placed · 2 cleared
207
7.4 CS / min
Objective control
2
Dragons
0
Baron
14
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTILIYÁN#EUNE
Shaco · Top
3 / 5 / 4
14.3% KP
29,231
17% share
20,756g
197 CS · 7/m
Barvy IQ#GOAT
Hecarim · Jungle
13 / 4 / 8
42.9% KP
29,102
16.9% share
22,247g
207 CS · 7.4/m
2810 ToGether#EUNE
Fiddlesticks · Mid
4 / 5 / 16
40.8% KP
25,770
15% share
20,091g
113 CS · 4/m
NALGOTICA#lxve
Katarina · ADC
27 / 8 / 12
79.6% KP
76,004
44.1% share
27,714g
174 CS · 6.2/m
Adam#RANK1
Yuumi · Support
2 / 3 / 39
83.7% KP
12,119
7% share
20,635g
2 CS · 0.1/m
Red side
DefeatxDavko#111
Urgot · Top
5 / 7 / 6
44% KP
32,339
22.7% share
20,643g
163 CS · 5.8/m
7897466719774591#EUNE
Zyra · Jungle
3 / 10 / 12
60% KP
28,776
20.2% share
20,081g
184 CS · 6.6/m
Iamanivia#supp
Anivia · Mid
7 / 10 / 9
64% KP
22,237
15.6% share
19,781g
148 CS · 5.3/m
Steck98#EUNE
Caitlyn · ADC
4 / 15 / 8
48% KP
29,905
21% share
21,408g
159 CS · 5.7/m
Arwenko#FrMa
Shaco · Support
6 / 7 / 6
48% KP
29,175
20.5% share
19,541g
69 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
