Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Summoner's Rift · 104 days ago
6 / 3 / 8
K / D / A
31.8%
Kill participation
1,329.9
Damage / min
19,839g
773.5 gold / min
20
8 placed · 2 cleared
157
6.1 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRahuu#rahuu
Locke · Top
14 / 9 / 11
59.5% KP
40,340
29.2% share
20,794g
100 CS · 3.9/m
RhythmMate2307#EUNE
Kayn · Jungle
7 / 9 / 6
31% KP
18,023
13% share
17,601g
138 CS · 5.4/m
ThaDog#5931
Galio · Mid
4 / 5 / 12
38.1% KP
33,741
24.4% share
18,509g
200 CS · 7.8/m
GeoP#tsou
Ashe · ADC
9 / 11 / 10
45.2% KP
21,480
15.6% share
17,406g
106 CS · 4.1/m
Invadatorul#Toiu
Lux · Support
8 / 10 / 13
50% KP
24,538
17.8% share
17,659g
94 CS · 3.7/m
Red side
VictoryBBGamester#0601
Master Yi · Top
12 / 12 / 5
38.6% KP
40,287
28.1% share
21,927g
154 CS · 6/m
NoGoodMen#EUNE
Shaco · Jungle
5 / 10 / 8
29.5% KP
11,693
8.1% share
17,896g
138 CS · 5.4/m
Barvy IQ#GOAT
Kassadin · Mid
6 / 3 / 8
31.8% KP
34,111
23.8% share
19,839g
157 CS · 6.1/m
NALGOTICA#lxve
Katarina · ADC
18 / 10 / 14
72.7% KP
48,421
33.7% share
24,050g
132 CS · 5.1/m
Adam#RANK1
Yuumi · Support
3 / 7 / 32
79.5% KP
9,073
6.3% share
19,252g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
