Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Victory
Summoner's Rift · 102 days ago
9 / 6 / 9
K / D / A
38.3%
Kill participation
1,396.6
Damage / min
18,634g
909 gold / min
10
3 placed · 0 cleared
124
6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMajhalll#Maj
Kennen · Top
1 / 10 / 2
8.1% KP
9,877
10.7% share
14,643g
125 CS · 6.1/m
320DF30#hphp
Hecarim · Jungle
7 / 9 / 8
40.5% KP
20,191
21.9% share
15,607g
132 CS · 6.4/m
Sweeed#sweed
Locke · Mid
13 / 12 / 4
45.9% KP
23,341
25.3% share
14,949g
83 CS · 4/m
metanabol#7022
Mel · ADC
12 / 7 / 8
54.1% KP
17,988
19.5% share
17,647g
140 CS · 6.8/m
cream#juicy
Lux · Support
4 / 9 / 12
43.2% KP
20,966
22.7% share
14,869g
29 CS · 1.4/m
Red side
VictoryNoxus guillotine#EUNE
Zed · Top
10 / 9 / 4
29.8% KP
28,166
20% share
16,840g
103 CS · 5/m
Barvy IQ#GOAT
Briar · Jungle
9 / 6 / 9
38.3% KP
28,631
20.3% share
18,634g
124 CS · 6/m
I dont blink v2#blink
Karthus · Mid
14 / 7 / 11
53.2% KP
41,349
29.3% share
19,717g
171 CS · 8.3/m
NALGOTICA#lxve
Katarina · ADC
13 / 9 / 11
51.1% KP
33,122
23.5% share
17,792g
77 CS · 3.8/m
Skeni Sativo#EUNE
Yuumi · Support
1 / 6 / 28
61.7% KP
9,814
7% share
15,531g
3 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
