Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 94 days ago
9 / 2 / 8
K / D / A
35.4%
Kill participation
874.1
Damage / min
14,070g
471.6 gold / min
24
11 placed · 1 cleared
254
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2To3YrsDagestan#Forgt
K'Sante · Top
10 / 2 / 12
45.8% KP
37,773
26.3% share
14,265g
209 CS · 7/m
Dirty Angel#BSDM
Briar · Jungle
9 / 1 / 7
33.3% KP
26,897
18.7% share
14,298g
245 CS · 8.2/m
Noxus guillotine#EUNE
Zed · Mid
19 / 3 / 3
45.8% KP
42,007
29.3% share
16,671g
221 CS · 7.4/m
Barvy IQ#GOAT
Kai'Sa · ADC
9 / 2 / 8
35.4% KP
26,078
18.2% share
14,070g
254 CS · 8.5/m
mokra paha#serio
Lulu · Support
1 / 2 / 21
45.8% KP
10,806
7.5% share
8,948g
28 CS · 0.9/m
Red side
DefeatMrDiakos#EUNE
Yorick · Top
0 / 14 / 2
20% KP
11,312
15.1% share
10,237g
190 CS · 6.4/m
Zerxi#LEC69
Sylas · Jungle
5 / 9 / 2
70% KP
18,575
24.7% share
11,772g
173 CS · 5.8/m
4STORY ADDICT#EUNE
Syndra · Mid
2 / 9 / 3
50% KP
19,515
26% share
11,315g
207 CS · 6.9/m
John Larpiakou#CIA
Jinx · ADC
2 / 13 / 2
40% KP
14,810
19.7% share
11,286g
189 CS · 6.3/m
Ancalagon#peos
Anivia · Support
1 / 3 / 4
50% KP
10,847
14.5% share
9,638g
133 CS · 4.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
