Match history
Shaco champion portrait

Shaco

Victory

Ranked Flex · 93 days ago

48:17Live Riot data

9 / 6 / 5

K / D / A

38.9%

Kill participation

784.9

Damage / min

22,991g

476.2 gold / min

56

0 placed · 21 cleared

375

7.8 CS / min

Objective control

Blue side

2

Dragons

0

Baron

5

Towers

0

Inhibitors

0

Herald

Red side

6

Dragons

4

Baron

11

Towers

4

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Nasus+1,379 gold / +42 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nasus+1,444 gold / +46 CS

Difference from the opponent Riot assigned to your role.

20. minute · Nasus+2,233 gold / +44 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1444 gold and +46 CS versus Nasus.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 21:09.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

GoldExact values are available using the time control and list below.05,74811,49617,24322,9910:0012:0424:0836:1248:17
Shaco: 22,991

Events and purchases

Kill · Darius → Nasus
Kill · Vel'Koz → Ekko
Kill · Ekko → Vel'Koz
Kill · Shaco → Nasus
Kill · Lucian → Lulu
Kill · Pantheon → Darius
Kill · Shaco → Pantheon
Objective · Shaco · Hextech Dragon
Objective · Shaco · Void Grub
Objective · Shaco · Void Grub
Kill · Ekko → Vel'Koz
Objective · Darius · Void Grub
Kill · Pantheon → Darius
Kill · Lucian → Lulu
Kill · Ashe → Lucian
Kill · Nasus → Ashe
Kill · Ekko → Lucian
Kill · Pantheon → Darius
Objective · Shaco · Chemtech Dragon
Kill · Darius → Pantheon
Kill · Ashe → Lucian
Kill · Ekko → Vel'Koz
Kill · Vel'Koz → Ekko
Kill · Ashe → Nami
Kill · Darius → Nasus
Kill · Shaco → Pantheon
Kill · Vel'Koz → Ekko
Building destroyed · Darius · Outer turret
Kill · Lucian → Ashe
Kill · Shaco → Lucian
Kill · Darius → Vel'Koz
Kill · Ekko → Pantheon
Kill · Nasus → Ekko
Kill · Lucian → Ashe
Objective · Nasus · Ocean Dragon
Kill · Ekko → Nami
Kill · Lucian → Ekko
Objective · Shaco · Rift Herald
Building destroyed · Shaco · Outer turret
Kill · Shaco → Nami
Kill · Lucian → Shaco
Kill · Darius → Nasus
Kill · Ekko → Lucian
Kill · Pantheon → Lulu
Kill · Ekko → Vel'Koz
Kill · Pantheon → Ekko
Building destroyed · Pantheon · Outer turret
Objective · Shaco · Baron Nashor
Kill · Nasus → Ekko
Objective · Shaco · Ocean Dragon

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
41 / 36 / 7594,329g · 210,672 damage
PlayerKDA · KPDamageGold · CSItems
Pantheon champion portrait

Lenhyn#EUNE

Pantheon · Top

14 / 6 / 11

61% KP

54,748

26% share

19,555g

279 CS · 5.8/m

Nasus champion portrait

Hi im PioSkay#DBX

Nasus · Jungle

6 / 8 / 16

53.7% KP

34,521

16.4% share

19,031g

311 CS · 6.4/m

Vel'Koz champion portrait

eRaxius#EUNE

Vel'Koz · Mid

5 / 8 / 14

46.3% KP

44,477

21.1% share

18,010g

343 CS · 7.1/m

Lucian champion portrait

eRealtek#EUNE

Lucian · ADC

16 / 6 / 10

63.4% KP

64,200

30.5% share

25,719g

386 CS · 8/m

Nami champion portrait

Teri Blitzcrank#EUNE

Nami · Support

0 / 8 / 24

58.5% KP

12,726

6% share

12,014g

31 CS · 0.6/m

Red side

Victory
36 / 41 / 3897,607g · 211,376 damage
PlayerKDA · KPDamageGold · CSItems
Darius champion portrait

2To3YrsDagestan#Forgt

Darius · Top

6 / 6 / 4

27.8% KP

31,492

14.9% share

21,405g

359 CS · 7.4/m

Shaco champion portrait

Barvy IQ#GOAT

Shaco · Jungle

9 / 6 / 5

38.9% KP

37,900

17.9% share

22,991g

375 CS · 7.8/m

Ekko champion portrait

Brook#Eune1

Ekko · Mid

15 / 13 / 3

50% KP

80,898

38.3% share

21,023g

323 CS · 6.7/m

Ashe champion portrait

Mafu#613

Ashe · ADC

6 / 8 / 11

47.2% KP

43,707

20.7% share

19,223g

257 CS · 5.3/m

Lulu champion portrait

wuzkowa#wheel

Lulu · Support

0 / 8 / 15

41.7% KP

17,379

8.2% share

12,965g

49 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.